![]() ![]() My only complaint, I suppose, is that there’s a 4:1 male-to-female ratio because only the queens are female. There’s no gameplay difference between the various sets, but I do like the fact that there are a bunch of different versions of each card, just for a little visual variety. The cartoony artwork is a lot of fun, though, because each of the 11 sets of cards has a different theme: zombies, robots, cats, robots, superheroes, and so on. The components list is pretty short-just a set of cards. ![]() Note: Since my review is based on a pre-production prototype, I cannot comment on final component quality, and art/design may still be subject to change.ĥ5 cards: 11 each of King, Queen, Bishop, Knight, and Rook New to Kickstarter? Check out our crowdfunding primer, and visit our curated page for more projects we love. The rules are very easy to learn so the age rating seems fine to me however, I will note that there is a lot of direct conflict, in case your kids or gaming group don’t handle that well. It’s currently seeking funding on Kickstarter, with a pledge of $25CAD (about $19 USD) for a copy of the base game. If you win either of the last 2 tricks, you lose 90 points each.Complete your court by assembling all five members: a King, Queen, Bishop, Knight, and Rook-but beware of your opponents, who will attempt to interfere with your plans!Īt a glance: 5ive: King’s Court is a set-collection game for 2 to 4 players (up to 6 with the expansion), ages 6 and up, and takes about 15 minutes to play. If you gain the king of hearts by winning that trick, you lose 160 points. You can’t start the trick with the king of hearts unless there’s no other choice. Don’t gain tricks containing a king or a jack. ![]() The difference is that you can start the trick with a queen. It’s the same idea as No Hearts but only queens are -50 points. If the trick you win contains any hearts card, you just lost another 20 points per trick. So, if the trick you win contains only clubs, spades, or diamonds, you’re ok. You can’t start a trick with a hearts card unless there’s a deep lack of choices AND you have to avoid winning the trick that contains a hearts card. ![]() It’ll all become clearer when you see the scoring table. The aim is to avoid winning any Each trick gained is -20 points. Each of the 6 hands has its own rules in this order. ![]()
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